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| 3D Digital |
2D
Digital / traditional
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The
Middle-Earth Mod for Morrowind
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The Middle-Earth Mod For Morrowind
was conceived in late 2001 by Robin Scott, the founder of the Gaming Source
forum and online community, and quickly gained a large number of enthusiastic
followers and prospective contributors from around the globe. From just leading the visual artists' team, I was later asked to lead the entire project following the previous leader's erratic behaviour, and through 2004, was responsible for forming the team into an efficient production pipeline with effective design documentation, milestones, and time management. As part of my responsibility for the team, and in light of the previous leader's conduct, I was obliged to investigate much of the documentation for the project; a process that eventually revealed that a non-profit permission to produce content in Tolkien's setting was false. It was my responsibility to close the project in September 2004, despite the vast quantity of content produced, in the best interests of the team. Despite the disappointing end
to the MeMod, the project formed a number of strong friendships and was
an exceptional learning experience, for all the members involved.
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Structure:
Modular Great Hall
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Environment Object Models: Tavern Goods
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Environment Structure: Towerhouse (Windows and doors modelled seperately) |
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Environment:
Designs for Barrows #1
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Textures
and Icons: .dds format (mipmaps excluded)
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Environment:
Designs for Barrows #2
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Environment:
Barrow #1
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Weapon:
Stone Dagger
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Environment:
Barrow #2
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